![]() Once you are done editing, open up your save, and type in the console: ImportStats filename It may seem a bit daunting in plain text but once you'll open the file you'll see it's quite intuitive.Īs of version 1.0 of this, the stats entered are the base stats, the racial bonuses will be applied on top of them, so keep that in mind when editing. You can add any NPC you want to the file, including your watcher, his pet and whatever henchmen you have, as long as you know their name. You HAVE to respect the general xml structure, so make sure the opening and closing tags are properly placed. You can include all the NPCs in there or just the ones you want to respec. There will be an extra folder containing custom stats files added to the iemod.Ĭopy and paste the default stats, change the file name and edit them out to whatever you want. I got it to work with my original idea, had not seen llerelol's comment before I had the first ''version'' finished and am a bit scared to modify assets directly.
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